November 2019
Intermediate to advanced
404 pages
12h 9m
English
By activating the Allocation Callstack option, Unity Profiler will collect more info about the game's memory allocations without requiring Deep Profile:

If the option is enabled, you can click on the red boxes representing memory allocations and Profiler will show you the origin and the cause of that memory allocation:

In Hierarchy view, instead, you still need to select an allocation call. Then, you need to switch to Show Related Objects in the drop-down menu in the upper-right corner and then select one of the N/A objects. ...
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