November 2019
Intermediate to advanced
404 pages
12h 9m
English
The ECS is a brave and ambitious attempt to redesign the core foundation of Unity's design: the GameObject-MonoBehaviour paradigm. As you can imagine, changing the base design pattern of every object in the game is not an easy task. So you may ask: Why?
There are several reasons for that. Let's look at some of them objectively:
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