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Blueprints Visual Scripting for Unreal Engine - Second Edition
book

Blueprints Visual Scripting for Unreal Engine - Second Edition

by Marcos Romero, Brenden Sewell
August 2019
Intermediate to advanced
380 pages
9h 17m
English
Packt Publishing
Content preview from Blueprints Visual Scripting for Unreal Engine - Second Edition

The Set Input Mode nodes

There are three Set Input Mode nodes that are used to define whether the priority in handling user input Events is with the UI or with the player input. These are the nodes:

  • Set Input Mode Game Only: Only Player Controller receives input Events.
  • Set Input Mode UI Only: Only the UI receives input Events.
  • Set Input Mode Game and UI: The UI has priority in handling an input Event, but if the UI does not handle it, then Player Controller receives the input Event. For example, when the player overlaps a Blueprint representing a shop, a UI is displayed with options for the player to choose to use the mouse, but the player can still use the arrow keys to move away from the shop:

I recommend you get used to these miscellaneous ...

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Publisher Resources

ISBN: 9781789347067