Skip to Content
Blueprints Visual Scripting for Unreal Engine - Second Edition
book

Blueprints Visual Scripting for Unreal Engine - Second Edition

by Marcos Romero, Brenden Sewell
August 2019
Intermediate to advanced
380 pages
9h 17m
English
Packt Publishing
Content preview from Blueprints Visual Scripting for Unreal Engine - Second Edition

Summary

In this chapter, we created a project and an initial Level using a first-person shooter template. We then set up a target object that reacts to the player's gunfire by changing its appearance. Finally, we set up a Blueprint that allows us to rapidly create moving targets. The skills we have learned about here will serve as a strong foundation for building more complex interactive behavior in later chapters, or even entire games of your own making.

You may wish to spend some additional time modifying your prototype to include a more appealing layout or feature faster moving targets. As we continue building our game experience, remember that you always have the opportunity to linger on a section and experiment with your own functionality ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Blueprints Visual Scripting for Unreal Engine 5 - Third Edition

Blueprints Visual Scripting for Unreal Engine 5 - Third Edition

Marcos Romero, Brenden Sewell

Publisher Resources

ISBN: 9781789347067