August 2019
Intermediate to advanced
380 pages
9h 17m
English
To allow our target to move, we first have to change the Actor's Mobility setting to Moveable. This allows an object to be manipulated while playing the game. From the main Editor view, select CylinderTarget_Blueprint, and look at the Details panel. Underneath the Transform values, you can see a toggle for Mobility. Change this from Static to Moveable, as shown in the following screenshot:

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