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Blueprints Visual Scripting for Unreal Engine - Second Edition
book

Blueprints Visual Scripting for Unreal Engine - Second Edition

by Marcos Romero, Brenden Sewell
August 2019
Intermediate to advanced
380 pages
9h 17m
English
Packt Publishing
Content preview from Blueprints Visual Scripting for Unreal Engine - Second Edition

Setting a template for a new project

Once you click on Launch, you are presented with the Unreal Engine project browser. This, by default, takes you to the Projects tab, which shows you a thumbnail view of all the projects you have created, as well as any sample projects you might choose to install. For our purposes, we want to start a new project, so click on the tab labeled New Project.

From the New Project tab, you can select a template that gives you the initial assets to use for your game; alternatively, you can choose to start a blank project. You can see two subtabs under the New Project tab, labeled Blueprint and C++. Creating a project from the content within the Blueprint tab starts your project with a basic set of behavior that ...

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Publisher Resources

ISBN: 9781789347067