August 2019
Intermediate to advanced
380 pages
9h 17m
English
We'll begin our exploration of the FirstPersonCharacter Blueprint by adding simple functionality that will give our players more tactical options for moving around in the Level. At the moment, the player is limited to moving at a single speed. We can adjust this by using Blueprint nodes that listen for key presses and adjusting the movement speed attached to the Character Movement Component of the Blueprint.
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