The UMG Editor uses a specialized type of Blueprint called a Widget Blueprint. Since the First Person template has no UI elements by default, we should create a new folder to store our GUI work. Follow these steps to create a folder and a Widget Blueprint:
- Return to the FirstPersonExampleMap tab and navigate to the Content Browser panel.
- Open the FirstPersonBP folder, right-click in empty grid space next to the list of folders, and select the New Folder option. Let's keep things simple and call this folder UI.
- Open the UI folder you just made, and then right-click in empty folder space. Go to User Interface | Widget Blueprint and name the resulting Blueprint HUD.
- Double-click on this Blueprint to open ...