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Godot Engine Game Development Projects
book

Godot Engine Game Development Projects

by Chris Bradfield
June 2018
Beginner to intermediate
298 pages
7h 38m
English
Packt Publishing
Content preview from Godot Engine Game Development Projects

Project setup

Create a new project. Before you download the assets from the link that follows, you need to prepare the import settings for the game art. The art assets for this project use a pixel art style, which means they look best when not filtered, which is Godot's default setting for textures. Filtering is a method by which the pixels of an image are smoothed. It can improve the look of some art, but not pixel-based images:

It's inconvenient to have to disable this for every image, so Godot allows you to customize the default import settings. Click on the icon.png file in the FileSystem dock, then click the Import tab next to the Scene ...

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Publisher Resources

ISBN: 9781788831505