June 2018
Beginner to intermediate
298 pages
7h 38m
English
There are six sound effects in the res://assets/audio folder for you to use in the game. These audio files are in OGG format. By default, Godot sets OGG files to loop when imported. Select the OGG files in the FileSystem tab (you can use Shift + Click to select multiple files) and click the Import tab on the right-hand side of the editor window. Uncheck Loop and click the Reimport button:

First, add the pickup sounds for the items. Add two AudioStreamPlayer nodes to the Pickup scene and name them KeyPickup and CoinPickup. Drag the corresponding audio file into the Stream property of each node.
You can also adjust the sound's ...
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