June 2018
Beginner to intermediate
298 pages
7h 38m
English
To test the ball, add it to the Main scene with the instance button. Position it somewhere above the course and hit Play. You should see the ball fall and land on the ground. You may find it helpful to add another Camera node positioned on the side of the course for a different view. Set the Current property on whichever camera you want to use.
You can also temporarily give the ball some motion by setting its Linear/Velocity property. Try setting it to different values and playing the scene. Remember that the y axis is up and that using too large a value may cause the ball to go right through the wall. Set it back to (0, 0, 0) when you're done.
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