June 2018
Beginner to intermediate
298 pages
7h 38m
English
The res://assets folder contains a pre-generated MeshLibrary for the project, containing all the necessary course parts along with collision shapes. However, if you need to change it or make your own, you'll find the procedure is very similar to how TileSet is created in 2D.
Start by making a new scene, with a Spatial as its root. To this node, add any number of MeshInstance. You can find the original course meshes, exported from Blender, in the res://assets/dae folder.
The names you give to these nodes will be their names in the
Read now
Unlock full access