June 2018
Beginner to intermediate
298 pages
7h 38m
English
Create a new scene with a CanvasLayer called UI. In this scene, you'll show the power bar as well as the shot count for the player's score. Add a MarginContainer, VBoxContainer, two Label properties, and a TextureProgress. Name them as shown:

Set the Custom Constants of MarginContainer all to 20. Add the Xolonium-Regular.ttf font to both of the Label nodes and set their font sizes to 30. Set the Shots label's Text to Shots: 0 and the Label Text to Power. Drag one of the colored bar textures from res://assets into the Texture/Progress of PowerBar. By default, TextureProgress bars grow from left to right, so for a vertical orientation, ...
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