June 2018
Beginner to intermediate
298 pages
7h 38m
English
Make a new scene with a KinematicBody2D root node. Add a Sprite child and use the res://assets/environment/layers/tileset.png sprite sheet as the Texture with Region enabled so you can choose one particular tile. You probably want your platform to be wider than one tile, so duplicate the Sprite as many times as you like. Turn grid snapping on so that the sprites can be aligned in a row:

A grid setting of (8, 8) works well for aligning the tiles. Add a rectangular CollisionShape2D that covers the image:

Platform movement can ...
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