June 2018
Beginner to intermediate
298 pages
7h 38m
English
When positioning a 3D node via code, you have access to its transform and global_transform properties, which are Transform objects. A Transform has two sub-properties: origin and basis. The origin represents the body's offset from its parent's origin or the global origin, respectively. The basis property contains three vectors that define a local coordinate system traveling with the object. Think of the three axis arrows in the gizmo when you are in Local Space mode.
You'll see more about how to use 3D transforms later in this section.
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