C#
With the release of Godot 3.0 in early 2018, support was added for C# as a scripting language for the first time. C# is very popular in game development, and the Godot version is based on the Mono 5.2 .NET framework. Because of its wide use, there are many resources available for learning C# and a great deal of existing code in the language for accomplishing a variety of game-related functions.
At the time of writing, the current Godot version is 3.0.2. In this version, C# support should be considered preliminary; it is functional, but has not been fully tested. Some features and capabilities, such as exporting projects, are not yet supported.
If you want to try out the C# implementation, you'll need to first make sure you have Mono installed, ...
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