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Godot Engine Game Development Projects
book

Godot Engine Game Development Projects

by Chris Bradfield
June 2018
Beginner to intermediate
298 pages
7h 38m
English
Packt Publishing
Content preview from Godot Engine Game Development Projects

What is a tween?

A tween is a way to interpolate (change gradually) some value over time (from a start value to an end value) using a particular function. For example, you might choose a function that steadily changes the value or one that starts slow but ramps up in speed. Tweening is also sometimes referred to as easing.

When using a Tween node in Godot, you can assign it to alter one or more properties of a node. In this case, you're going to increase the Scale of the coin and also cause it to fade out using the Modulate property.

Add this line to the _ready() function of Coin:

$Tween.interpolate_property($AnimatedSprite, 'scale',                            $AnimatedSprite.scale,                            $AnimatedSprite.scale * 3, 0.3,                            Tween.TRANS_QUAD,                            Tween.EASE_IN_OUT)

The interpolate_property() ...

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Publisher Resources

ISBN: 9781788831505