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Godot Engine Game Development Projects
book

Godot Engine Game Development Projects

by Chris Bradfield
June 2018
Beginner to intermediate
298 pages
7h 38m
English
Packt Publishing
Content preview from Godot Engine Game Development Projects

Foreword

In December 2014, Godot Engine 1.0 was released. With this first public release, the feature-packed, free, and open source project delivered on its promise of a cross-platform, easy-to-use, and powerful game creation tool.

I fell in love with Godot's high-level features and its permissive license, so I jumped right in, with no prior game development experience. I felt a bit lost when I first opened the editor. I moved on to the online documentation and started reading the well-written, step-by-step introduction. It covered basic concepts, such as scenes and nodes and the GDScript programming language, and it showed how to create a Pong clone, and that was basically it, at that time. There were some more tutorials on advanced features, ...

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Publisher Resources

ISBN: 9781788831505