June 2018
Beginner to intermediate
298 pages
7h 38m
English
With Area2D, you can detect when other objects overlap or run into the player, but Area2D doesn't have an appearance on its own, so click on the Player node and add an AnimatedSprite node as a child. The AnimatedSprite will handle the appearance and animations for your player. Note that there is a warning symbol next to the node. An AnimatedSprite requires a SpriteFrames resource, which contains the animation(s) it can display. To create one, find the Frames property in the Inspector and click <null> | New SpriteFrames:

Next, in the same location, click <SpriteFrames> to open the SpriteFrames panel:
On the left is a list ...
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