June 2018
Beginner to intermediate
298 pages
7h 38m
English
In this section, you'll create the map where all the action will take place. As the name implies, you'll probably want to make a maze-like level with lots of twists and turns.
Here is a sample level:

The player's goal is to reach the star. Locked doors can only be opened by picking up the key. The green dots mark the spawn locations of enemies, while the red dot marks the player's start location. The coins are extra items that can be picked up along the way for bonus points. Note that the entire level is larger than the display window. The Camera will scroll the map as the player moves around it.
You'll use the TileMap
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