June 2018
Beginner to intermediate
298 pages
7h 38m
English
A body's collision layer property sets what layer(s) the body is found on. Player needs to be assigned to the player layer you named in Project Settings.
The Collision/Mask property allows you to set what types of objects the body will detect. Set the Player layer to player and its mask to environment, enemies, and collectibles (1, 3, and 4):

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