Project setup
Now that you've learned how to navigate in Godot's 3D editor, you're ready to start on the Minigolf project. As with the other projects, download the game assets from the following link and unzip them in your project folder. The unzipped assets folder contains images, 3D models, and the other assets you need to complete the project. You can download a Zip file of the art and sounds (collectively known as assets) for the game here, https://github.com/PacktPublishing/Godot-Game-Engine-Projects/releases.
This game will use the left mouse button as an input. The Input Map does not have any default actions defined for this, so you need to add one. Open Project | Project Settings and go to the Input Map tab. Add a new action called ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access