Skip to Content
Godot Engine Game Development Projects
book

Godot Engine Game Development Projects

by Chris Bradfield
June 2018
Beginner to intermediate
298 pages
7h 38m
English
Packt Publishing
Content preview from Godot Engine Game Development Projects

Main scene

Delete the extra nodes you added to your temporary Main.tscn (the Player instance and the test StaticBody2D). This scene will now be responsible for loading the current level. Before it can do that, however, you need an Autoload script to track the game state: variables such as current_level and other data that needs to be carried from scene to scene.

Add a new script called GameState.gd in the Script editor and add the following code:

extends Nodevar num_levels = 2var current_level = 1var game_scene = 'res://Main.tscn'var title_screen = 'res://ui/TitleScreen.tscn'func restart():    get_tree().change_scene(title_screen)func next_level():    current_level += 1    if current_level <= num_levels:        get_tree().reload_current_scene()

Note that ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Game Development with Blender and Godot

Game Development with Blender and Godot

Kumsal Obuz
Unity Game Development Cookbook

Unity Game Development Cookbook

Paris Buttfield-Addison, Jon Manning, Tim Nugent

Publisher Resources

ISBN: 9781788831505