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Godot Engine Game Development Projects
book

Godot Engine Game Development Projects

by Chris Bradfield
June 2018
Beginner to intermediate
298 pages
7h 38m
English
Packt Publishing
Content preview from Godot Engine Game Development Projects

About nodes and scenes

Nodes are the basic building blocks for creating games in Godot. A node is an object that can represent a variety of specialized game functions. A given type of node might display graphics, play an animation, or represent a 3D model of an object. The node also contains a collection of properties, allowing you to customize its behavior. Which nodes you add to your project depends on what functionality you need. It's a modular system designed to give you flexibility in building your game objects.

In your project, the nodes you add are organized into a tree structure. In a tree, nodes are added as children of other nodes. A particular node can have any number of children, but only one parent node. When a group of nodes ...

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Publisher Resources

ISBN: 9781788831505