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Godot Engine Game Development Projects
book

Godot Engine Game Development Projects

by Chris Bradfield
June 2018
Beginner to intermediate
298 pages
7h 38m
English
Packt Publishing
Content preview from Godot Engine Game Development Projects

Creating a gimbal

The camera movement needs to have some restrictions. For one, it should always remain level, and not be tilted side to side. Try this: take a camera and rotate it a small amount around x (red ring), then a small amount around z (blue ring). Now, reverse the x rotation and click the Preview button. Do you see how the camera is now tilted?

The solution to this problem is to place the camera on a gimbal—a device designed to keep an object level during movement. You can create a gimbal using two Spatial nodes, which will control the camera's left/right and up/down movement respectively.

First, make sure to remove any other Camera nodes in the scene. If you tried the multiple camera setup from the previous section and you'd ...

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Publisher Resources

ISBN: 9781788831505