June 2018
Beginner to intermediate
298 pages
7h 38m
English
The enemy needs to shoot at the player as well as react when hit by the player or the player's bullets.
Open the Bullet scene and choose Save Scene As to save it as EnemyBullet.tscn (afterwards, don't forget to rename the root node as well). Remove the script by selecting the root node and clicking the Clear the script button:
You also need to disconnect the signal connections by clicking the Node tab and choosing Disconnect:

There is also a different texture in the assets folder you can use to make the enemy ...
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