December 2017
Beginner
430 pages
8h 55m
English
The Boolean Intersection Modifier is added and edited the same way you did with the Boolean Union and Boolean Difference. As a reminder, the object the modifier is being applied to is the one that is going to be changed. We want to preserve the textures we built in Chapter 10, Making Textures with the Array Modifier and Scalable Vector Graphics, so they can be reused for other walls. This is particularly important with the brickwork that is prevalent in my grandfather's house. The shape template we made earlier in this chapter only needs to be used once. It is okay if that object permanently changes. That means we want to add the modifier to our template shape, and not to the sheet of stonework. The ...
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