December 2017
Beginner
430 pages
8h 55m
English
You have seen how the Boolean Modifier can combine, or make a union of, two objects. You have also seen how it can subtract one object from another to get the difference. In this chapter, you will use the final capability of the Boolean Modifier, the ability to evaluate two objects and take the overlap, the intersection, of the two.
You can think of the intersection like the middle part of a Venn diagram. If I had a Venn diagram with one circle illustrating 3D Modeling Software and another illustrating Free Software, Blender would be in the middle, in the intersection of the two:

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