December 2017
Beginner
430 pages
8h 55m
English
In this chapter, you will embellish the house figurine by adding textures to the walls and chimney. By using Boolean Intersection, you'll turn the large sheets of brickwork and stonework from Chapter 10, Making Textures with the Array Modifier and Scalable Vector Graphics, into appropriate shapes for each wall of the house. In addition, you'll get hands-on experience with more mesh modeling techniques. The skills covered in this chapter include:
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