Getting used to the navigation in Blender
Now that you have been introduced to the 3D workflow, you will learn how to navigate the Blender interface, starting with the 3D viewport.
An introduction to the navigation of the 3D Viewport
It is time to learn how to navigate in the Blender viewport. The viewport represents the 3D space, in which you will spend most of your time. As we previously said, it is defined by three axes (x, y, and z). Its main goal is to display the 3D scene from a certain point of view while you're working on it.
When you are navigating through this, it will be as if you were a movie director but with special ...