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Blender 3D: Designing Objects
book

Blender 3D: Designing Objects

by Romain Caudron, Pierre-Armand Nicq, Enrico Valenza
November 2016
Beginner to intermediate
1281 pages
28h 40m
English
Packt Publishing
Content preview from Blender 3D: Designing Objects

Summary

In this chapter, you've learned how to create a simple bipedal rig. All the knowledge that you've acquired could be used to push this further. For instance, you can add an FK/IK switch slider for the arms and the legs, add more facial controls, or create a more complex foot roll. If you want to see or use a more complex rig, you can check the rigify add-on (integrated in Blender by default). However, this rig will be quite interesting for animation. Talking about animation, let's start using our rig in the next chapter!

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Publisher Resources

ISBN: 9781787127197Purchase Link