November 2016
Beginner to intermediate
1281 pages
28h 40m
English
We arrive finally at making the Armor shaders under the Blender Internal engine; we have four materials, here: the two UDIM plate shaders, the rivets shaders and the leather material for the tiers.
Enable the 6th and the 13th scene layers and select the Armor object; if your computer is powerful enough, use the Rendered preview while you are working.
Let's start with the first UDIM tile material creation, the main armor plates:
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