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Blender 3D: Designing Objects
book

Blender 3D: Designing Objects

by Romain Caudron, Pierre-Armand Nicq, Enrico Valenza
November 2016
Beginner to intermediate
1281 pages
28h 40m
English
Packt Publishing
Content preview from Blender 3D: Designing Objects

A brief introduction to the projects

You will now be introduced to the fun projects that we will do together during each of the later chapters. You will need practice to improve your skills.

The Robot Toy

In this project, you will follow step by step the modeling of a little Robot Toy, starting from a simple cube primitive. This old school mechanic robot will make you re-live your childhood. The goal of this chapter is to teach you the modeling process in Blender. You will gain a good overview of the main modeling tools, such as extrude or loop cut. On the other hand, you will discover what a good workflow is by creating your model according to a reference.

The Alien Character

This project will be exciting! We think you will have enough experience ...

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Publisher Resources

ISBN: 9781787127197Purchase Link