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Blender 3D: Designing Objects
book

Blender 3D: Designing Objects

by Romain Caudron, Pierre-Armand Nicq, Enrico Valenza
November 2016
Beginner to intermediate
1281 pages
28h 40m
English
Packt Publishing
Content preview from Blender 3D: Designing Objects

Making the retopology of the alien character

Now that we have seen a few basic techniques, we are going to see a practical case by working on our little alien character sculpture.

Preparing the environment

Before starting the retopology of our little character that came from distant worlds, we must prepare the working environment for the method that we will use. There are several possibilities in Blender to do a retopology, including with very good add-ons (Retopology MT and Retopology Tools, for example). We will not use them here; instead we will focus mainly on internal Blender tools.

  1. We will start by placing the cursor at the center of our sculpted mesh. For this, we will select the mesh and press Shift + S to open the snap menu. Then, we will ...
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Publisher Resources

ISBN: 9781787127197Purchase Link