November 2016
Beginner to intermediate
1281 pages
28h 40m
English
In this chapter, we will cover the following recipes:
To be able to animate our character, we have to build the rig, which in Blender is commonly referred to as an Armature, and this is the skeleton that will deform the Gidiosaurus low resolution mesh.
The rigging process in Blender can be accomplished basically in two different ways:
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