Creating a fake Subsurface Scattering node group
In this recipe, we will create a fake Subsurface Scattering node group that can be mixed with other nodes to add the fake scattering effect to a material. In this screenshot, you can see the effect of the Subsurface Scattering node alone on the Suzanne mesh:
In the following screenshot, you can see the effect of the node group added to the usual basic shader material:
Again, we will use the colors of the ...
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