November 2016
Beginner to intermediate
1281 pages
28h 40m
English
In the previous recipe, we made the scales image texture seamless, ready to be seamlessly mapped on our model. If you go back to Chapter 5, Unwrapping the Low Resolution Mesh, you'll remember that we assigned two different sets of UV coordinate layers to it: the UVMap layer, divided into 5 different tiles (this is called UDIM UV Mapping; it's a popular standard in the industry and means U-Dimension), and the UVMap_scales layer, set up to repeat the scales_tiles.png image pattern at the right size on the model:

The two UV coordinates layers in the UV Maps subpanel
By zooming in and looking carefully at the ...
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