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Blender 3D: Designing Objects by Enrico Valenza, Pierre-Armand Nicq, Romain Caudron

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Using the Non Linear Action Editor to mix different actions

It's finally time to use the NLA Editor to compose a longer animation using the actions we built in the previous recipes.

Getting ready

As usual, first let's prepare the screen:

  1. Start Blender and press Ctrl + Alt + U to call the User Preferences panel; in the Editing tab, enable the Allow Negative Frames item.
  2. Click on the Save User Settings button and close the panel.
  3. Load the Gidiosaurus_F-Curves.blend file and switch the Graph Editor to the NLA Editor window, and the Dope Sheet below it with the Action Editor window.
  4. If necessary, click on the X icon button in the Action Editor window toolbar to unlink any action from the rig and clear the pose:

    The Animation screen with the (still empty) ...

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