November 2016
Intermediate to advanced
1257 pages
27h 3m
English
In this chapter, we'll add materials and basic (procedural) textures to the pistol to significantly improve the look of our model. We'll set up a basic scene with the Cycles Render engine and look at some basic materials. You will learn how to apply them to your gun. These techniques will also be useful in our future projects; they are as follows:
We'll be adding Cycles-based materials and a basic render setup. When we're done, our gun will look like this:

Of course, this is just what my gun looks like. Once we're done with ...
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