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Blender 3D: Characters, Machines, and Scenes for Artists by Pierre-Armand Nicq, Romain Caudron, Christopher Kuhn, Enrico Valenza

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Blocking out your robot

So now, let's move on to building our robot model.

Since this is going to be stylized (not realistic), I'm not going to go crazy with the detailing.

I'll start by blocking out some basic shapes. We'll use a wheel for the robot to roll on:

Blocking out your robot

Some basic arm shapes:

Blocking out your robot

 

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And a head that looks somewhat like a video camera:

Blocking out your robot

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