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Blender 3D: Characters, Machines, and Scenes for Artists by Pierre-Armand Nicq, Romain Caudron, Christopher Kuhn, Enrico Valenza

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Summary

In this chapter, we've added materials and textures to our spacecraft and created a basic scene to render it. That wraps up our spacecraft project, though of course you can do plenty of other things with it if you'd like.

In the next section, we'll look at a different type of modeling and rendering—a stylized type known as Freestyle, which can be used for line drawings, blueprints, and other non-realistic renderings.

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