Breaking and ageing the elements
It's now time to refine some elements in order to give them an old/destroyed look. This will mainly come from the texturing work that we will do later, but we can still work on the geometry a little bit:
- We will begin by working on the stairs. We will delete the side faces that are invisible. (Refer to step 1 in the following screenshot.)
- Let's add loop cuts below the angle of each stair. This will allow us to extrude a face in the front direction of the top of each stair. (Refer to step 2 of the following screenshot.)
- We will then add two edge loops at the center to add more resolution.
- Now with Proportional Editing turned on (O), we can select some vertices on the stairs and move them to break the shape a little ...