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Blender 3D: Characters, Machines, and Scenes for Artists by Pierre-Armand Nicq, Romain Caudron, Christopher Kuhn, Enrico Valenza

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Preface

Welcome to Blender 3D: Characters, Machines, and Scenes for Artists!

Blender 3D is one of the top pieces of 3D animation software. Machine modeling is an essential aspect of war games, space games, racing games, and animated action films. As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level.

Let your creative freedom begin!

What this learning path covers

Module 1, Blender 3D Cookbook, will take you on a journey to understand the workflow normally used to create characters, from the modeling to the rendering stages, using the tools of the last official release of Blender exclusively. With the help of this module, you will be making production-quality 3D models and characters ...

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