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Blender 3D: Characters, Machines, and Scenes for Artists
book

Blender 3D: Characters, Machines, and Scenes for Artists

by Enrico Valenza, Christopher Kuhn, Romain Caudron, Pierre-Armand Nicq
November 2016
Intermediate to advanced
1257 pages
27h 3m
English
Packt Publishing
Content preview from Blender 3D: Characters, Machines, and Scenes for Artists

Adding materials and textures

Now, it's time to add some materials to our gun!

We'll add a basic one first and call in Gun_Main_Paint. One thing we want to do is adjust the Viewport  Color setting so that we can see which materials are assigned to the various parts of our model. Because it's the only material on our gun right now, the entire gun will change its color to match what you've selected.

Note

Changing the Viewport Color does not affect the actual color of the material (at the render time). It simply changes what shows up in your 3D window.

Adding materials and textures

We'd like our gun to be a little shiny, so let's switch from Diffuse Shading to Glossy Shading in our ...

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Publisher Resources

ISBN: 9781787129665