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Unity 2018 Shaders and Effects Cookbook - Third Edition
book

Unity 2018 Shaders and Effects Cookbook - Third Edition

by John P. Doran, Alan Zucconi
June 2018
Intermediate to advanced
392 pages
8h 57m
English
Packt Publishing
Content preview from Unity 2018 Shaders and Effects Cookbook - Third Edition

Getting ready

We will need to create a couple of new assets. We can utilize the same scene as our test scene, but we will need a new script and shader:

  1. Create a new scene by going to File | New Scene.
  2. Add a couple of new objects to the scene, set up some different colored diffuse materials, and randomly assign them to the new objects in the scene. This will give us a good range of colors to test with our new screen effect:
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Publisher Resources

ISBN: 9781788396233Supplemental Content