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Unity 2018 Shaders and Effects Cookbook - Third Edition
book

Unity 2018 Shaders and Effects Cookbook - Third Edition

by John P. Doran, Alan Zucconi
June 2018
Intermediate to advanced
392 pages
8h 57m
English
Packt Publishing
Content preview from Unity 2018 Shaders and Effects Cookbook - Third Edition

Output semantics

When binding, semantics are used in vertOutput; they do not automatically guarantee that fields will be initialized. Quite the opposite; it's our responsibility to do so. The compiler will do its best to ensure that the fields are initialized with the right data:

Binding semantics

Description

POSITION, SV_POSITION, HPOS

The position of a vertex in camera coordinates (clip space, from zero to one for each dimension)

COLOR, COLOR0, COL0, COL, SV_TARGET

The front primary color

COLOR1, COL1

The front secondary color

TEXCOORD0, TEXCOORD1, …, TEXCOORDi, TEXi

The i-th UV data stored in the vertex

WPOS

The position, in pixels, in the window (origin in the lower left corner)

If, for any reason, ...

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Publisher Resources

ISBN: 9781788396233Supplemental Content