Skip to Content
Unity 2018 Shaders and Effects Cookbook - Third Edition
book

Unity 2018 Shaders and Effects Cookbook - Third Edition

by John P. Doran, Alan Zucconi
June 2018
Intermediate to advanced
392 pages
8h 57m
English
Packt Publishing
Content preview from Unity 2018 Shaders and Effects Cookbook - Third Edition

Fading objects

Sometimes, you want an object to fully disappear with a fading effect. In this case, specular reflections and Fresnel refraction and reflection should disappear as well. When a fading object is fully transparent, it should also be invisible. To do this, perform the following steps:

  1. From the material's Inspector tab, set Rendering Mode to Fade.
  2. As before, use the alpha channel of the Albedo color or map to determine the final transparency:
  1. The following screenshot shows four fading spheres. It is clear from the screenshot that the PBR effects fade with the sphere as well. As you can see in the following image, the last one ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Unity 2021 Shaders and Effects Cookbook - Fourth Edition

Unity 2021 Shaders and Effects Cookbook - Fourth Edition

John P. Doran
Unity 2018 Cookbook - Third Edition

Unity 2018 Cookbook - Third Edition

Matt Smith, Chico Queiroz, Jate Wittayabundit
Unity 3D Game Development

Unity 3D Game Development

Anthony Davis, Travis Baptiste, Russell Craig, Ryan Stunkel

Publisher Resources

ISBN: 9781788396233Supplemental Content