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Unity 2018 Shaders and Effects Cookbook - Third Edition
book

Unity 2018 Shaders and Effects Cookbook - Third Edition

by John P. Doran, Alan Zucconi
June 2018
Intermediate to advanced
392 pages
8h 57m
English
Packt Publishing
Content preview from Unity 2018 Shaders and Effects Cookbook - Third Edition

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The Fur shader has been used to simulate fur. However, it can be used for a variety of other materials. It works very well for materials that are naturally made of multiple layers, such as forest canopies, fuzzy clouds, human hair, and even grass.

Some additional examples of the same shader being used by just tweaking the parameters can be seen in the book's example code:

There are many other improvements that can dramatically increase its realism. You can add a very simple wind animation by changing the direction of the gravity based on the current time. If calibrated correctly, this can give the impression that the fur is ...

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Publisher Resources

ISBN: 9781788396233Supplemental Content