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Unity 2018 Shaders and Effects Cookbook - Third Edition
book

Unity 2018 Shaders and Effects Cookbook - Third Edition

by John P. Doran, Alan Zucconi
June 2018
Intermediate to advanced
392 pages
8h 57m
English
Packt Publishing
Content preview from Unity 2018 Shaders and Effects Cookbook - Third Edition

How to do it...

If you look at our shader from the Inspector tab, you may notice the Texture property with the Ground_Albedo image we assigned in the last recipe. A property like this could be something we want to modify, but, by default, it is grayed out so that we cannot change it without going into the Shader Graph. To adjust this, we can expose the property using the Blackboard aspect of the Shader Graph Editor:

  1. Double-click on the ExposeProperty shader to open up the Shader Graph:

Notice, on the bottom left, the graphs/ExposeProperty blackboard menu. This will contain a list of all the parameters we are able to modify via the Inspector. ...

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Publisher Resources

ISBN: 9781788396233Supplemental Content