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Unity 2018 Shaders and Effects Cookbook - Third Edition
book

Unity 2018 Shaders and Effects Cookbook - Third Edition

by John P. Doran, Alan Zucconi
June 2018
Intermediate to advanced
392 pages
8h 57m
English
Packt Publishing
Content preview from Unity 2018 Shaders and Effects Cookbook - Third Edition

Introduction

If you are reading this book, you are most likely a person who has played a game or two in your time. One of the aspects of real-time games is the effect of immersing a player into a world to make it feel as if they were actually playing in the real world. More modern games make heavy use of screen effects to achieve this immersion.

With screen effects, we can turn the mood of a certain environment from calm to scary, just by changing the look of the screen. Imagine walking into a room that is contained within a level, then the game takes over and goes into a cinematic moment. Many modern games will turn on different screen effects to change the mood of the current moment. Understanding how to create effects triggered by gameplay ...

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Publisher Resources

ISBN: 9781788396233Supplemental Content